XEngine - The Platform- and API-Independent 3D Engine:

"XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures and is implemented in C . The engine aims at flexible support for many of the shading languages available today, so that existing shaders can easily be re-used. This includes current assembler-like languages as well as high-level languages, such as NVIDIA's Cg. In addition, integration of new shading languages should be easily possible with the engine's design."

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Published with permission from TechAdvisory.org. Source.